package cn.hx.fristgame;

/**
 * 常量类
 */
public class constant {
    public static final int GAME_WIDTH = 500;
    public static final int GAME_HEIGHT = 500;
    public static final int LOCAL_X = 300;
    public static final int LOCAL_Y = 300;
    public static final int SLEEP = 40;
    public static final int PLANE_X = 250;
    public static final int PLANE_Y = 250;
    public static final int SHELL_WIDTH = 10;
    public static final int SHELL_HEIGHT = 10;
    public static final int SHELL_SPEED = 10;
}
